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µoªíªÌ: ºñ¯ùÀ]¤p¤k Jun 14 2009, 14:28
HKSAN¥@¬ÉÆ[ (Draft + Unfinished):

§Ç³¹: ­±¹ïHKSAN¤£¤H®ð¡A°Q½×½è¯À§C¤Uªº§x¹Ò¡C¤@¸sHKSAN·|­û¨M©w¶°¦X¦Û¤vªº¤O¶q¥h¼W¥[HKSANªº¸ÜÃD¡C±q¦Ó¨ÏHKSAN¦¨¬°­»´ä°Q½×½è¯À³Ì°ªªº½×¾Â¡C

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ÃĪ«¨ÑÀ³/¦^´_: ¤p¤k¤Î¬rÃĤH°¸Ãħ÷°Ó
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°V½m©Ò(¨¤¦â¾Ç¯S§Þªº¦a¤è): ¿ó«°¾Ô³N¤¤¤ß

Quest Structure:
2­Ó¤ý®cQuests(¥²¶·¦b­­®É§¹¦¨)
5­Ó¤u·|Quests(¥i¦Û¥Ñ¿ï¾Ü§¹¦¨»P§_)

¤@¦¸¹CÀ¸ªº¤H¼Æ: ª±®a²Õ4-6¤H
¦³¿³½ì¥[¤JHKSAN RPG¦¨¬°¨ä¤¤¤@­Ó¨¤¦â(«Dª±®a±±¨î¨¤¦â)ªº·|­û½ÐPM§Ú³ø¦W°Ú
²{¦³NPC¨¤¦â¦W³æ: R.N.B, ¤p¤k, ªø¤}, people, ¦Ô¤à¤ó, cdg070089, ¡Ñ µL Âù ³¥ ±æ ¡ª, ¤p§Å®v, ¶W¯Å¶Ì¤l½Ñ¸¯, ~¸ô¤H~, peter1985, ¬î·¬, Âû¥J, ¥§§J
GM: ¤p¤k, ªø¤}, ¦Ô¤à¤ó


Questªº´£Ä³½Ð¨p¤UÁpµ¸¥»¤H

µoªíªÌ: ¦Ô¤à¤ó Jun 14 2009, 14:36
­è¤~»P¤p¤k½Í¤F¤@·|¨à¡Aµ¹§Ú¤Î¤j®a²M·¡¤@¤U¤j·§ªº¤º®e
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Cl = ¤p¤k
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H = ¦Ô¤à¤ó (¬Ý¦W´Nª¾¹D grin2.gif)

QUOTE
Cl »¡ (22:19):
we will have 2 msisions pool
Cl »¡ (22:20):
one of them is for the players to take
but one of them is compulsory
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:20):
What will be the missions about?
Cl »¡ (22:20):
basically the 2 big mission will be to defeat some bosses
Cl »¡ (22:21):
the 5 minor one may be gathering / training / donation
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:22):
Hmm... What will be the flow?
Cl »¡ (22:23):
2 phases
1 of them is town phase
Cl »¡ (22:24):
everyone in the team can carry 1 action
like taking the quest
buying weapons / training
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:24):
hmm... then?
Cl »¡ (22:25):
2nd is to go out
i will limit the time actually, because some quests are short and some are long
like 50 cycles
Cl »¡ (22:26):
like giving them 50 cycles to finish the 2 major quests
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:26):
What are cycles?
Cl »¡ (22:26):
otherwise the nuke in the town blows up and kill everyone
cycles = phase 1 + phase 2
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:26):
hmm.....
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:27):
What is the story about?
Do players really have to, like, finding out some posts?
Cl »¡ (22:28):
yes
indeed these quests may include a number of things
not necessary to be combat mission
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:29):
Then, what will be a combat mission?
You create a bad guy account and let players attack him?
Cl »¡ (22:29):
like... fighting a virtual enemy
yes
like fighting ¡­¡­¢@¡]¢Ý¡Ä¢Ý¡^¡þ¡H¡H
if i am allowed to do so that's it
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:29):
hmm...
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:30):
It's good idea 
Cl »¡ (22:30):
or like.. this little P hai has to be killed to maintain honor of HKSAN
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:30):
But please, enemies names to be unrelated to anybody
Cl »¡ (22:31):
i will ask them if they want to be the villain
i may become onet oo
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:31):
onet oo?
Cl »¡ (22:31):
like.. gensokyo hksan civil war
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:31):
...
huh...
You know that you are 10th highest in terms of reputation 
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:32):
Anyway, what weapons are used?
Okay I mean how weapons are used
Cl »¡ (22:33):
use combat formula?
not really sure now
anyway i have to sleep
have to go to sleep tomorrow
go to school
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:33):
hmm... good night
Wait
Putting this conversation onto the topic?
Cl »¡ (22:34):
you can do it
i don't mind
you have my permission to do it
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:34):
Such that players know what is going on 
...
Cl »¡ (22:35):
actually there will be some crazy quests..
but need someone to make more crazy one
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:35):
I can do that 
Cl »¡ (22:37):
like... helping the medic shop to look for an antidote
then i really mean to google it
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:37):
and put it in Yuan castle?
 
Cl »¡ (22:37):
that's funny though
however for the first time we should try to focus on combat
Cl »¡ (22:38):
to test the combat system
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:38):
hmm...
How combat will be ran?
Cl »¡ (22:38):
turn based?
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:38):
Like penwars in XiangYand?
XiangYang? 
Cl »¡ (22:38):
penwars?
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:38):
µ§¾Ô -.-
Cl »¡ (22:38):
no sleep.gif
Cl »¡ (22:39):
that will be very dangerous
don't even think about it
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:39):
But those are not regarded as µ§¾Ô -.-
Cl »¡ (22:39):
i mean if we really do it, we will hurt HKSAN a hell lolt
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:39):
hm...
Then how it will be ran?
Cl »¡ (22:39):
still need to think
maybe AP system?
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:40):
Action Points?
Cl »¡ (22:40):
action point like fallout 3
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:40):
¦æ°Ê¤O?
Cl »¡ (22:40):
give you certain amount of AP, and let you do whatever you want wth it
or just turn based
everyone do 1 thing in a turn
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:40):
hm....
Cl »¡ (22:40):
like 7th dragon
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:40):
AP is more complicated but more flexible
Maybe turn-based first?
Cl »¡ (22:40):
and who works first is speed dependent
ok then
Cl »¡ (22:41):
°V½m©Ò(¨¤¦â¾Ç¯S§Þªº¦a¤è): ¿ó«°¾Ô³N¤¤¤ß
should we add perks?
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:41):
what are perks?
Oh it's rainy outside -.-
Cl »¡ (22:41):
ªþ¥ó
it is raining in Sydney too
in fallout 3
Cl »¡ (22:42):
everytime you level up
you can upgrade your skills
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:42):
oh... Yes I know what you mean 
Cl »¡ (22:42):
skill is a value of your ability in a field
but perk is different
perk is more like... giving you a bonus in a field
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:42):
hmm...
I get what you mean
Cl »¡ (22:42):
like.. 5 more points in hacking and lockpicking
Cl »¡ (22:43):
or giving you the chance to see people turning into a pile of guts
and giving you better communication with children
that's what perks for
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:43):
hm...
Cl »¡ (22:43):
of course in HKSAN we won't let others to see any bloods and guts
(well.. still a little bit of blood)
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:44):
Maybe add perks later?
The first one need to be simple
Cl »¡ (22:45):
yes
like... giving magic?
maybe we can mothball some of the building now
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:45):
mothball?
Cl »¡ (22:45):
stop function
like.. the bootcamp
Cl »¡ (22:46):
¿ó«°bootcamp¦P­x±ñ¬ãµo¤Îºû­×
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:46):
what is a bootcamp?
Cl »¡ (22:46):
training camp
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:46):
oh yes
Cl »¡ (22:47):
so you are in GM team?
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:47):
okay
Cl »¡ (22:47):
and down for being NPC?
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:47):
okay
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:48):
I am waiting for this day for so long 
Cl »¡ (22:49):
and we can hardsell BSW(kidding)
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:49):
How people get trained?
doing quests?
Cl »¡ (22:49):
quest completion = increase in XP
Cl »¡ (22:50):
otherwise people will only go and fight yao guai
and not to do the quests
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:50):
yao guai = §¯©Ç ? 0.0
Cl »¡ (22:50):
that is qutie common in old type RPG
yes
http://fallout.wikia.com/wiki/Yao_guai
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:51):
We need to discuss how to battle right?
Cl »¡ (22:51):
later
i am sleepy
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:51):
okay
Cl »¡ (22:51):
but it is more like.
Cl »¡ (22:52):
shoot first/ and the guys doing the slashing goes second
because they will get shot when charging
they can decide who to defend the enemy shooting
like.. the one with power armor
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:53):
hm...
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:54):
I thought that it is doing quests to gain XP, then after a certain period when players think that they have enough training they fight monsters using usual methods
Is Cl here?
Cl »¡ (22:55):
that really the case
but i am going to sleep soon ojk?
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:55):
ok
Cl »¡ (22:55):
gonna walk up at 6 tomorrow
chase bus
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:55):
I am going to sleep here 
Continue to discuss tomorrow?
Cl »¡ (22:55):
so people can train by killing monsters in the normal way
or doing quests
¦Ô¤à¤ó¡E¥Í¡B¤ß²z¤W§N¦åªº¤H »¡ (22:56):
good night

µoªíªÌ: ¦Ô¤à¤ó Jun 15 2009, 14:22
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µoªíªÌ: ºñ¯ùÀ]¤p¤k Jun 16 2009, 12:09
http://www.editgrid.com/user/alicemargatroid/HKSAN_Forum_RPG_item_list
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µoªíªÌ: ºñ¯ùÀ]¤p¤k Jun 16 2009, 13:34
ª±®a¨¤¦â¯à¤O:

ªì©l®Éª±®a¯à¤O¬°:
HP: 100 + ST * 1.5
MP: 50 + IN * 1.25
Strength: 20
Agility: 20
Intelligence: 20
Luck: 20
¦³20ÂI¥i¦Û¥Ñ¤À°t¡C¥t¥~, ª±®a¥i¥H´î¤Ö¦Û¤vSAIL¤¤ªº¤@¶µ¼Æ­È¡C±N¯à¤OÂà¨ì¨ä¥L¼Æ­È¤W¡C(§YSAILªºÁ`©M¬°100)
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HP:100 + 7.5 = 108 (normal rounding)
MP:50 + 75 = 125
ST: 5
Agility: 20
Intelligence: 60
Luck: 15

Perk 1. Battlefield first aid (level 1)
Perk 2. Compounding Chemist

µoªíªÌ: ºñ¯ùÀ]¤p¤k Jun 16 2009, 15:21
Quest format sample:

Quest NO: T0000
Quest Type: ¨t²Î´ú¸Õ¥Î
Quest given by: GM
Quest name: ¾Ô°«¨t²Î´ú¸Õ
Quest deadline: ²Ä50¤é
Quest objective: ¥´­Ë´ú¸Õ­û
Quest description: ¬°¤F´ú¸Õ¾Ô°«¨t²Î¡AGM¦bHKSAN Forum City¥~©ñ¸m¤F´X­Ó¼Ä¤H¡C½Ðª±®a±N¥L­Ì¥´­Ë«á§â¥L­Ì¨­¤WªºÃѧO¸Ë¸m¥æ¨ì¤ý®c¡C
Quest completion reward: HKSAN Forum RPG ¾Ô°«´ú¸Õ³ø§i
Quest failure penalty: HKSAN Forum RPG ¤uµ{©µ»~

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µoªíªÌ: ºñ¯ùÀ]¤p¤k Jun 17 2009, 05:01
Chapter one Main Quest³¡¥÷§Y±N§¹¦¨¡C
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µoªíªÌ: ºñ¯ùÀ]¤p¤k Jun 18 2009, 03:53
http://www.editgrid.com/user/alicemargatroid/HKSAN_Forum_RPG_item_list_(GM_use_only)
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µoªíªÌ: ÃQ§µ¬F Jun 19 2009, 10:28
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µoªíªÌ: ºñ¯ùÀ]¤p¤k Jun 19 2009, 10:40
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µoªíªÌ: ºñ¯ùÀ]¤p¤k Jun 19 2009, 11:23
¤j·s»D:
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µoªíªÌ: ­J¥J Jun 19 2009, 12:12
QUOTE (ºñ¯ùÀ]¤p¤k @ Jun 19 2009, 19:23 )
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µoªíªÌ: ¦Ô¤à¤ó Jun 19 2009, 12:14
QUOTE (pklk @ Jun 19 2009, 20:12 )
QUOTE (ºñ¯ùÀ)
¤p¤k,Jun 19 2009, 19:23 ] ¹CÀ¸¶}©l®É¤j®a¦³1000¤¸(Án±æ)


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µoªíªÌ: ÃQ§µ¬F Jun 19 2009, 13:32
QUOTE (¦Ô¤à¤ó @ Jun 19 2009, 20:14 )
QUOTE (pklk @ Jun 19 2009, 20:12 )
QUOTE (ºñ¯ùÀ)
¤p¤k,Jun 19 2009, 19:23 ] ¹CÀ¸¶}©l®É¤j®a¦³1000¤¸(Án±æ)


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µoªíªÌ: ºñ¯ùÀ]¤p¤k Jun 21 2009, 11:21
GM¦W³æ:
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µoªíªÌ: ºñ¯ùÀ]¤p¤k Jun 28 2009, 11:20
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µoªíªÌ: ¦Ô¤à¤ó Jun 28 2009, 13:10
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2 600
3 1400
4 2600
5 4200
6 6200
7 8600
8 11400
9 14600
10 18200
11 22200
12 26600
13 31400
14 36600
15 42200


µoªíªÌ: ºñ¯ùÀ]¤p¤k Jun 28 2009, 15:24
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