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> AOC data mod 1.0y正式版, 脇力製作:呆紅白、懵藍
參謀ABC
發表於: Jan 3 2009, 17:30  評價+10
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神隱之主犯-永遠與須臾之罪人
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發表數: 3,458
所屬群組: 太守
註冊日期: 9-18-2003

活躍:36
聲望:1860


Azt:
1. 豹近防1->2, 精銳近防2->3
2. 步兵攻跟時代升級,城+1帝+1
3. 加戟兵
4. 加磚瓦技術、建築學、碉堡
5. 加重弩船
6. 加指環
7. 加重弩砲

馬雅:
1. 精銳羽弓攻5->6
2. 加劍勇
3. age3自動升垛牆
4. 加攻城專家
5. 警戒塔射速15%碉堡射速快30%
6. 加豎井採金


1. 連弩小箭,弓箭科技對其有效
2. 加強精銳連弩小箭命中率
3. 加印刷術
4. 加火槍
5. 火箭學對弓系攻擊力+2
6. 開局0肉->50肉,150木->100木,100金->50金
7. 加圍籬


1. 加拇指環,對長弓有效
2. 精銳長弓兵升級850金肉->800金肉
3. 自由民減箭塔一半建築時間(80s->40s)


1. 自動升級城鎮巡邏
2. 精銳甲胄騎兵近防2->3,升級1600肉->1300肉
3. 後勤學成本1000肉->700肉
4. 取消圍籬,加磚瓦、建築學
5. 加草藥
6. 建築物hp加成對城門有效

維京
1. 加戟兵
2. 帝王步兵hp+30%
3. 加草藥
4. 精銳狂戰士升級1300肉550金->1200肉400金
5. 精銳大戰船升級750木475金->600木375金
6. 狂暴戰士幫成本850金->450金
7. 維京大戰船成本50金->30金


1. 減火砲
2. 投擲器成本800木->600木
3. 減Hussar
4. 減建築學
5. 加兵工學
6. 龜船補回城堡兵屬性
7. 龜船成本200金->120金
8. 精銳龜船升級成本800金->650金


1. 精銳日武升級成本950肉875金->850肉825金


1. 精銳蒙突升級成本1100肉->1050肉
2. 加弓兵鏈甲


1. 無神論加輕騎、弓騎、韃靼騎速度10%


1. 精銳條武升級成本1200肉->1100肉
2. 步兵近防城堡時代+1,帝王時代+1
3. 精銳條武-2近防
4. 加草藥
5. 減馬弓


1. 精銳哥衛升級成本1200肉->1100肉
2. 加城牆、城門


1. 沙漠狂熱成本750肉800金->550肉600金


1. 加啟示思想


1. 精銳戰象升級成本1200金->1000金


1. 精銳擲斧升級成本1000肉->800肉
2. 減馬弓,重馬弓
3. 加hussar
4. 加護衛技術


1. 精銳松藍升級成本800金1000肉->700金900肉
2. 加護衛技術

西
1. 征服者、精銳征服者近防-1

所有
1. 警戒塔攻6->7,碉堡攻7->10
2. 精銳鷹勇hp60->75
3. 裝甲衝車駐軍數4->5
4. 火砲船彈速1.95->3.8
5. 火砲塔彈速3->4
6. hussar升級成本500肉600金->250肉350金
7. 火砲成本225木金->190木金
8. 忠誠信仰成本750肉1000金->375肉500金
9. 異教成本1000金->500金
10. 救贖思想475金->425金
11. 解決Hussar、大馬、戟兵升級對劇情配置的輕騎兵、騎兵、重裝長槍兵無效的問題

fix bug
1. 宗教狂熱對老頭有效
2. 自由民升箭塔第二箭攻擊力

本篇文章已被 參謀ABC 於 Dec 22 2011, 03:05 編輯過
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小巫師
發表於: Jan 4 2009, 02:35  
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三品官
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發表數: 1,544
所屬群組: 一般
註冊日期: 9-18-2003

活躍:10
聲望:206


期待mod wub.gif
期待rm game XD.gif
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參謀ABC
發表於: Jan 18 2009, 15:13  評價+10
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神隱之主犯-永遠與須臾之罪人
************

發表數: 3,458
所屬群組: 太守
註冊日期: 9-18-2003

活躍:36
聲望:1860


http://hksan.net/abc/aoc/age2_yukari.rar

直接解壓到aoc目錄,運行age2_yukari.exe

http://www.hksan.net/abc/aoc/aoc_tr_ch.zip
順便更新中文化,以免名詞不統一

本篇文章已被 參謀ABC 於 Jan 31 2009, 12:21 編輯過
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香港長弓
發表於: Dec 22 2011, 03:38  評價+6
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水橋控是也~!!
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發表數: 999
所屬群組: 一般
註冊日期: 11-03-2004

活躍:10
聲望:305


English Translation:

Aztec:
1. Jaguar Warrior's hack armor increases from 1 to 2; Elite Jaguar Warrior's hack armor increases from 2 to 3;
2. Infantry attack increases as the ages advanced, Castle Age +1 attack, Imperial Age +1 attack.
3. Halberdier enabled.
4. Masonry, Architecture, Hoardings enabled.
5. Galleon enabled.
6. Thumbring enabled.
7. Heavy Scorpion enabled.

Briton:
1. Thumbring enabled; The tech will affect Longbowmen as well.
2. Elite Longbowman research cost decreases from 850GoldFood to 800GoldFood.
3. Yeoman tech will halves the building time for Watch Towers, Guard Towers, Keeps.

Byzantine:
1. Free Town Patrol tech.
2. Elite Cataphract's hack armor increases from 2 to 3; Research cost is decreased from 1600Food to 1300Food.
3. Logistica research cost is decreased from 1000Food to 700Food.
4. Hoardings disabled; Masonry, Architecture enabled;
5. Herbal Medicine enabled.
6. Buildings hit points bonus affects gates as well.

Celt:
1. Elite Woad Raider research cost decreases from 800Gold 1000Food to 700Gold 900Food.
2. Squires enabled.

Chinese:
1. Arrow technologies will now affect on Chu Ko Nu's multi-arrow shots.
2. Increases the accuracy of Elite Chu Ko Nu's multi-arrow shots.
3. Block Printing enabled.
4. Hand Cannoneer enabled.
5. Rocketry will increase attack of Archers, Crossbowmen, Arbalests by 2.
6. Starting bonus changes from -200 Food -50 Wood to -150 Food -100 Wood -50 Gold.
7. Hoardings enabled.

Frank:
1. Elite Throwing Axeman research cost decreases from 1000Food to 800Food.
2. Cavalry Archer, Heavy Cavalry Archer disabled.
3. Hussar enabled.
4. Squires enabled.

Goth:
1. Elite Huskarl research cost decreases from 1200Food to 1100Food.
2. Stone Walls, Gates enabled.

Hun:
1. Atheisms now also increases the movement speed of Light Cavalry, Cavalry Archer, Tarkan by 10%.

Japan:
1. Elite Samurai research cost changes from 950Food 875Gold to 850Food 825 Gold.

Korean:
1. Bombard Cannon disabled.
2. Shinkichon research cost decreases from 800Wood to 600Wood.
3. Hussar disabled.
4. Architecture disabled.
5. Sappers enabled.
6. Turtle Ship has Unique Unit type armor from now on.
7. Turtle Ship cost decreases from 200Gold to 120Gold.
8. Elite Turtle Ship research cost decreases from 800Gold to 650Gold.

Mayan:
1. Elite Plumed Archers attack increases from 5 to 6.
2. Champion enabled.
3. Free Fortified Walls.
4. Siege Engineers enabled.
5. Guard Towers shoot 15% faster; Keeps shoot 30% faster.
6. Gold Shaft Mining enabled.

Mongol:
1. Elite Mangudai research cost decreases from 1100Food to 1050Food.
2. Ring Archer Armor enabled.

Persain:
1. Elite War Elephant research cost decreases from 1200Gold to 1000Gold.

Saracen:
1. Zealotry research cost decreases from 750Food 800Gold to 550Food 600Gold.

Spanish:
1. Conquistador, Elite Conquistador's hack armor decreases from 2 to 1.

Teuton:
1. Elite Teutonic Knight research cost decreases from 1200Food to 1100Food.
2. Infantry hack armor is increased as ages advanced. Castle Age +1 armor, Imperial Age +1 armor.
3. Elite Teutonic Knight hack armor is decreased from 10 to 8.
4. Herbal Medicine enabled.
5. Cavalry Archer disabled.

Turk:
1. Illumination enabled.

Viking:
1. Halberdier enabled.
2. Infantry hit points in Imperial Age +30% instead of +20%.
3. Herbal Medicine enabled.
4. Elite Berserk research cost decreases from 1300Food 550Gold to 1200Food 400Gold.
5. Elite Longboat research cost decreases from 750Wood 475Gold to 600Wood 375Gold.
6. Berserkergang research cost decreases from 850Gold to 450Gold.
7. Longboat cost decreases from 50Gold to 30Gold.

All Civilizations:
1. Guard Towers attack increase from 6 to 7; Keeps attack increase from 7 to 10.
2. Elite Eagle Warrior hit points increase from 60 to 75.
3. Capped Rams garrison capacity increases from 4 to 5.
4. Cannon Galleon projectile speed increases from 1.95 to 3.8.
5. Bombard Tower projectile speed increases from 3 to 4.
6. Hussar research cost decreases from 500Food 600Gold to 250Food 350Gold.
7. Bombard Cannon cost decreases from 225WoodGold to 190WoodGold.
8. Faith research cost decreases from 750Food 1000Gold to 375Food 500Gold.
9. Heresy research cost decreases from 1000Gold to 500Gold.
10. Redemption research cost decreases from 475Gold to 425Gold.
11. Hussar, Paladin, Halberdier improvement bug is fixed for the campaigns.

Bugs fixed:
1. Fervor tech will now affect monks.
2. Yeoman will increase the attack of arrow tower's second shot.

本篇文章已被 香港長弓 於 Mar 30 2013, 04:39 編輯過


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