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µoªí©ó¡G Jun 26 2007, 19:54 ¡@
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µoªí©ó¡G Jun 27 2007, 01:48 ¡@
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¥»½g¤å³¹¤w³Q ÀjÀj ©ó Jun 27 2007, 01:48 ½s¿è¹L |
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µoªí©ó¡G Jun 27 2007, 13:09 ¡@
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µoªí©ó¡G Jun 30 2007, 20:02 ¡@
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¬ïÀ𤣬OTAS¡C¥un§A¦b²¾°Ê¥¥x¬ï¹L»Ùꪫªº®ÉÔ¦V«á¦æ´N·|¬ï¹L¡C Á¿°_¤W¨Ó¡A¯u¤Hªºspeed run·|§êTAS¥h°µ¦MÀI°Ê§@¡C¦ÓÊ\¦aªº¥Øªº©¹©¹¬O¥H°µ¨ìTAS¹Ò¬É¬°¥Ø¼Ð¡C ¦ý°ÝÃD¬O¦³³¡¥÷Glitches, Bugsn¥ÎEmulator¥ý°µ¨ì¡C(CastleVania Circle of the MoonÕ~¤j°©Bug)¤În¾a¹Bªº¡A¯u¤H³£¥¼¥²°µ¨ì¡C |
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µoªí©ó¡G Jul 1 2007, 09:35 ¡@
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¯Âºé¬ïÀ𤣤@©wnTAS, ¦ý¦b¤@¬q³o»òªøªº¤ù¬q¸Ì°µ³o»ò¦h¦¸¬ïÀð¦Ó¤£¥X¿ù, §Ú¬Û«H¥²¶·nTAS ¤~°µ¨ì, ¦]¬°¬ïÀðn¸õ¥¿Ó¦ì, ¥i¯àn¸Õ´X¤d¦¸¥ý°µ¨ì¤@¦¸(¤×¨ä¬O¬ïÅK), ³sÄò°µ³o»ò¦h¦¸°ò¥»¤W¨S¥i¯à (µL½×§Þ³N¦h¦nªº¤H³£µLªk°µ¨ì³o»ò·Ç½T, ¤Hªº¤ÏÀ³®Ú¥»¤£¯à³o»ò§Ö) http://tasvideos.org/SuperMarioBrosTricks.html Application: Jump into a wall just below a solid ceiling and walk through it With small Mario (SMB1, SMB2j) To perform the trick, do a walljump into the wall position right below the ceiling. When you get foothold, jump immediately. When you land, jump again. When you land again, jump again. Usually three or four jumps are enough before you can walk through the wall. Each jump takes you deeper into the wall. During each of the jumps, you need to steer heavily to the opposite direction you're going to. Otherwise the wall will eject Mario. Note: Steering only has effect during a jump (i.e. when Mario is not standing or walking). If Mario is standing, the direction of ejection is determined by the location of his upper body in relation to the left edge of the wall. (If it's partially out from the wall, he'll be ejected to the left (unstoppable unless you jump). Otherwise, he'll be ejected to the right (stoppable, speedable). You need to perform the trick at frame-by-frame precision to do it optimally. Application: Jump into a solid wall and walk through it It is possible to perform the wall-entry trick even without a ceiling. However, it requires incredible luck and precision. This is the hardest of all of the tricks. The key to perform the trick is to jump into the wall in such curve and speed that when Mario tries to jump again, he'll hit the upper block inside the wall, instead of the ceiling that now does not exist. Currently we don't know how exactly this is done. You just need to try thousands of times until it happens to go right¡K This trick is not available in SMB3. ¥»½g¤å³¹¤w³Q ªüåÈ ©ó Jul 1 2007, 09:36 ½s¿è¹L -------------------- ·t²H¤F¤M¥ú¼C¼v¡A»·¥h¤F¹ª¨¤¿þ»ï
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µoªí©ó¡G Aug 1 2007, 15:07 ¡@
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